Re: Detail Textures And LOD fading with the Geforce 2?

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From: Tom Flynn (flynnt++at++engr.sgi.com)
Date: 11/06/2001 14:48:10


On Tue, 6 Nov 2001, David Lyne wrote:

>
>
> Hi,
>
> We are currently porting our software from irix performer to run on the
> Linux platform with version 2.5
> of Performer and we are having problems with the following two issues:
>
>
> 1. How can we get LOD fading to work. We are using the GeForce 2 GTS
> card, but
> will upgrade to the GeForce 3 card if it supports this feature.

GeForce 3 exports the ARB_multisample extension which will be supported
under Linux in Performer 2.5.

> 2. Can we get detail textures to work with the GeForce 2 card? I
> know that it supports hardware
> multi-textures in a more general sense, but is this possible?

Performer does not currently support detail textures on systems which do
not support the GL_SGIS_detail_texture extension.

-tom

--
"Mongooses are famous for their snake-fighting ability, and are
 almost always victorious because of their speed, agility, and timing
 and also because of their thick coat."


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