From: ken sartor (sartor++at++visidyne.com)
Date: 10/31/2001 14:15:14
PfHi -
Anyone have any source code or hints on how to get cube textures to work?
I understand that they are supposed to compute 2d texture coordinates from
3D vectors (r, s, t), but don't know how to specify the three coordinates
in a 2D texture.
Any help or insight - or better still sample source code - would be greatly
appreciated! PfTIA.
ken
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