pfDCSMat <-> pfDCSCoord

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From: Thomas Proell (thomas.proell++at++ei.tum.de)
Date: 10/01/2001 13:36:18


Hi all!

I have a Matrix that represents a certain position and orientation in
the virtual world. Now, I want to place an object exactly to that
position. I tried it with pfDCSMat and with pfDCSCoord, both without
satisfying success.
What do they do? The manual says 'rotate and translate by coord' and
'use a matrix for transformation'. Hmm. Isn't that the same?

Sincerely

Thomas


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