RE: Setting color of overlay text in scene

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From: Tomlinson, Gordon (GORDON.TOMLINSON++at++ca.com)
Date: 09/12/2001 09:26:24


HI

Make sure you have a basic state

pfPushState
pfBasicState
Turn Lighting off
Turn Blending off
Turn texture off

draw font

reset texture
reset blending
reset lighting

pfPopState

Regards

Gordon.
_________________________________________________________________
Gordon Tomlinson

Manager
Urban Simulation Products Engineering.

MultiGen-Paradigm
"a Computer Associates Company"
Suite 200, 16415 Addison Road, Addison, TX 75001 USA

Tel: 972 380 9798 ext 309 Fax: 972 380 9468

Email: gordon.tomlinson++at++ca.com

-----Original Message-----
From: Simon C Mills [mailto:simon++at++wgs.estec.esa.nl]
Sent: Wednesday, September 12, 2001 11:36 AM
To: info-performer++at++sgi.com
Subject: Setting color of overlay text in scene

Hi all,

I want to place some text label attached to objects in the scene.
However, I'm having trouble setting the color of this text correctly. I
was basing my code in the standard example
/usr/share/Performer/src/pguide/libpf/C/text.c. I attach a modified
version to show the problem - the text in the scene always comes out
white no matter what, and the text over scene drawn after that comes out
blue, not red as I expected from the code. There would seem to be
nothing wrong. Can anyone shed any light on this?

Using Performer 2.2, IRIX 6.5.12m.

Regards, Simon
_______________________________________________________________________

Simon Mills
Modelling & Simulation Section (TOS-EMM) Tel: +31 (0)71 565 3725
European Space Agency (ESA/ESTEC) Fax: +31 (0)71 565 5420
Postbus 299, 2200AG Noordwijk e-mail: Simon.Mills++at++esa.int
The Netherlands http://www.estec.esa.nl/wmwww/EMM
_______________________________________________________________________


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