From: Larry Ramey (ramey++at++vrco.com)
Date: 08/23/2001 11:55:15
I'm unsure if this is going to leak or not.....
pfTexGen* texGen = new pfTexGen;
assert(texGen);
gState->setMode(PFSTATE_ENTEXGEN,PF_ON);
gState->setAttr(PFSTATE_TEXGEN,texGen);
What if the gState already HAD a pfTexGen? I know pfTexGen is a pfMemory object so
it has reference counting, but is smart enough to know it is no longer needed, or do
I have to give it kick in the head with unRef();
And just for curiosity what would happen if I used
ptr = gState->getAttr(PFSTATE_TEXGEN);
pfDelete(ptr);
the pfTexGen is STILL referenced by the gState.
I've read the man page and I'm starting to think I should get the old pfTexGen, put
the new one in, then pfCheckDelete() on the old one.
If that is the correct solution, what happens when I call
ptr = gState->getAttr(PFSTATE_TEXGEN);
on a GeoState that never had a pfTexGen applied to it? Do I get a NULL pointer?
Thanks guys.
-- "And I won't waste my time fitting in/ Because I don't think contrast is sin" -MillenColen Larry E. Ramey Software Engineer ramey++at++vrco.com
This archive was generated by hypermail 2b29 : Thu Aug 23 2001 - 11:55:31 PDT