Re: nvidia 1.0-1251 driver fsaa causes segm viol.

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From: Luc Renambot (renambot++at++cs.vu.nl)
Date: 08/02/2001 09:05:01


Bram Stolk wrote:
>
> Hello,
>
> I recently tried the 1.0-1251 driver of nvidia, and it looks as if
> performer will segfault on this driver when using FSAA.
>
> nvidia has changed the env vars for fsaa. From now on, they
> want you to use the var '__GL_FSAA_MODE'.
> This feature is not documented at all, but someone who phoned
> support found out about it.
> see:
> cooker++at++linux-mandrake.com/msg37521.html">http://www.mail-archive.com/cooker++at++linux-mandrake.com/msg37521.html
>
> Now,
> The env var works for me on the gears opengl demo in 16bpp.
> However, when doing perfly or any other performer app with fsaa
> and 16bpp gives a segm violation.
> In 24bpp, no crash, but also no anti aliasing.
>
> So, anyone stubled across this yet? Or even better, someone
> how did manage to make fsaa work with performer+1251 ?
>

There's something weird definitively there. I tried with Performer
and our OpenGL toolkit, and the behavior is not consistent :
sometimes it crashes, sometimes you have to restart twice the
program, sometimes it seems better to do "setenv __GL_FSAA_MODE 0"
than "unsetenv __GL_FSAA_MODE" ...

Luc.

-- 
Luc Renambot
Mail: renambot++at++cs.vu.nl  - Web : http://www.cs.vu.nl/~renambot/vr
There's a crack in everything, that's how the light gets in. (L.C.)


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