PF: reality center stereo

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From: Frans van Hoesel (F.H.J.van.Hoesel++at++chem.rug.nl)
Date: 07/31/2001 01:22:15


Hi,

I'm wondering if there is any special code needed to display something
correctly on a curved screen (reality center). I mean really correctly
so that (at least from one position) a straight line is perceived as being
straight, a plane as a plane and a cube as a cube. This would imply that
a checkerboard pattern parallel to the viewport would have different
stereo shifts varieing over the whole screen.
The stereo separation for a non curved screen is different from that
of a flat screen. What do people do to make this work?

-frans

  _______________________________________________________________

    "Hi, my name is Frans, I'm your crazy scientist for today."

    Frans van Hoesel hoesel++at++chem.rug.nl
                              http://hpcv100.rc.rug.nl/~hoesel
  _______________________________________________________________


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