From: Lachman, Lawrence (LAWRENCE.LACHMAN++at++ca.com)
Date: 07/30/2001 17:58:11
I know a pfBillboard isa pfGeode in libpf, and a pfSprite isa pfObject in libpr,
and that a pfBillboard is an implementation of a pfSprite. I am working on a
particle system and would like to know:
1. The difference(s) between, and limitations of, a pfSprite and a pfBillboard
2. When it would be advantageous to use one versus the other
3. What is the minimum hardware requirements for any optimizations implemented
in hardware.
Thanks.
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