From: Brian K. Cooper (brian.cooper++at++jpl.nasa.gov)
Date: 07/16/2001 10:39:35
I am relaying this question for a friend who is not quite on the list
yet.
I am having trouble with an ASD model that defines explicit texture
coordinates. To isolate the problem, I tried making slight
modifications to the "simpleASD.C" demo program:
- added texture coordinates and texture coord diffs to the
ASDAttr structure, and filled in reasonable values
(in the range 0-1).
- included the PFASD_TCOORDS flag in the
asdNode->setAttr(PFASD_PER_VERTEX_ATTR...) call
- made creation and enabling of the pfTexGen objects selectable
by command-line option.
If I leave the pfTexGen's enabled, the resulting program runs
exactly like the original texturing demo.
If I disable the pfTexGen's, the triangles are colored with
a single solid color from the texture. If I enable statistics
display, it shows zero texcoords.
It seems like the ASD node isn't supplying the per-vertex texture
coordinates, but I don't see what else I should set to make it do so.
-- Brian K. Cooper - Jet Propulsion Lab - Pasadena CA - (818)-354-6298 brian.cooper++at++jpl.nasa.govSignature in Stereo (free view, diverge eyes): X X ZKSCZFYKDXNLORWVZKSCZFYKDXNLORWVZKSCZFYKDXNLORWVZKSCZFYKDXNLORWVZKSCZFYKDXNLORWV FWAVBMYQCLXJRGNTFWABMYQCQLXJRGTFWHABMYQJLXJVRGTFHABMYUQCLXVRGTFHOABYUQCLXWVRGTFH GRTUFHNBDTZFQATQGRUFHNBDTRZFQTQGRUYFHNBTRZFQETQGUYFHNBQTRZQEHTQGUYFNBXQTZQXEHTQG UQPDMMSKSJDOXNCSUQDMSMSKSJDONCVSUDMRSMKSZJDNCNVSDMSRSKSSZJNCFNVSDMSSKLSSJNSCFNVS JBAHAWXSALESVWDBJBHALWXSALESWDSBJHAQLWSAPLEWDKSBHAIQLSAMPLWDKSBHDAILSAMPLJWDKSBH ZXDEIWQMWXOUWGUKZXEIKWQMWXOUGUMKZEIFKWMWJXOGUQMKEIFKWMIWJXGUWQMKEIFWMKIWXGYUWQMK NWIZZTYXXEHTUVRTNWZZTYXXEKHTURTNWZLZTYXEKHTUQRTNZLSZTYXEKHUQGRTNZLSTYAXEHUXQGRTN UHOMSMYSZWBYWWYVUHOSMYSZTWBYWWVUHEOSMYSZWBYEWWVUEIOSMYSZWBEWWVUEZIOMYASZBEFWWVUE UMTMEBOJVWXKQLIIUMTMEBOJVWXKQLIIUMTMEBOJVWXKQLIIUMTMEBOJVWXKQLIIUMTMEBOJVWXKQLII
This archive was generated by hypermail 2b29 : Mon Jul 16 2001 - 11:26:07 PDT