Re: getting world coordinates from a pfHit..

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From: Bryan Housel (bryan++at++openworlds.com)
Date: 06/25/2001 07:54:08


> pfMatrix xform;
> pfVec3 hitPoint
> hits[0][0]->query(PFQHIT_XFORM, &xform);
> hitPoint.fullXformPt(result.point, xform);
>
> (see man pfHit for details)

yeah, but there is not PFQHIT_XFORM..

in fact, the man page describes a validity bit PFHIT_XFORM, which seems
to not be in there anymore...

(i'm using performer 2.4.. was this removed?)

Bryan

-- 
OpenWorlds VRML C++ toolkit                 http://www.openworlds.com


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