From: Gernot Ziegler (gz++at++lysator.liu.se)
Date: 06/02/2001 10:03:13
Hej guys !
Eerm, maybe a silly question:
How can I feed a texture in YUV-format to Performer ?
Is there maybe even a possibility to feed it with, say, two Y-bytes and
one U and V-byte and still get two texture pixels out of it ?
That would reduce the conversion time even further ...
thanks for your help ! :-)
Servus,
Gernot
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