Poor Alpha Blending

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From: Hui Li (huili++at++mail.sc.cninfo.net)
Date: 05/30/2001 03:50:23


Hi,

I have Onyx2 Reality workstation, when rendering a face with alpha-texture to
simulate a shade, I find that at the place where alpha number gradually transfer
from 255 to 0, I got a stair like result, not smooth at all. it seems that
the alpha value have very limited choice, are there any configuration in performer
to correct this?

Hui


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