Re: Replacing geosets in a geode

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From: Marcin Romaszewicz (marcin++at++asmodean.engr.sgi.com)
Date: 05/29/2001 13:35:48


Your app should not crash. I'm not totally sure as to whether geoset
replacement is multi-buffered, but you shouldn't crash regardless, the
changes just wouldn't be frame synchronous. Make sure that you're
allocating everything off the shared arena - even things like geoset
indexes.

-- Marcin

On Tue, 29 May 2001, Tim Woodard wrote:

> I'm working on an app where I need to replace a geoset at runtime. If I run
> the application with APPCULLDRAW, everything works fine. However, if I run
> using APP_CULL_DRAW, the app crashes as soon as the geoset is rendered.
> This is whether or not I delete the geoset I'm replacing. My understanding
> was that this level of geode manipulation was thread safe... is there
> something I'm missing?
>
> -Tim
>
> |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|
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