round points

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From: Dirk Scheffter (scheff++at++iff.fhg.de)
Date: 05/22/2001 03:43:54


Hi there,

it's not a real Performer question but a little bit:

I implemented a highlighting for individual vertices.
For some circumstances I used glBegin(GL_POINTS); rather than
pfHighlight().

On my Onyx IR they are displayed with round shape what looks quite pretty
but is not exactly what I want.

I remember that I read in the past about special capabilities of IR to do
this.

How can I switch off the round shaped points (and draw it as quads as
usual.)

I tried glDisable(GL_POINT_SMOOTH); but it seems to have no effect.

Looked for GL extensions but without success.

Any help is appreciated.

Best regards,
Dirk.

-----------------------------------------------------------
Dipl.-Inf. Dirk Scheffter scheff++at++iff.fhg.de
Fraunhofer IFF fon: +49 (0) 391/40 90-854
Sandtorstr. 22 fax: +49 (0) 391/40 90-870
D-39106 Magdeburg http://www2.iff.fhg.de/~scheff
Germany
-----------------------------------------------------------


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