Re: DBASE

New Message Reply Date view Thread view Subject view Author view

From: Angus Dorbie (dorbie++at++sgi.com)
Date: 05/21/2001 16:24:12


It'll be in the app buffer not the dbase buffer. So the callback needs
to be set in the app unless it's in the dbase buffer immediately after
loading.

Cheers,Angus.

Larry Ramey wrote:
>
> The callback, setCurrentMatrix, seems to not be getting called.....
>
> This Code is sitting in the DBASE Process. I thought that set/get was
> legal on a pfNode in the DBASE. This node , animDCS, ALREADY exists in
> the SceneGraph.
>
>
> int* newMat = (int *) pfMalloc( sizeof(int), pfGetSharedArena() );
> *newMat = info.transformID;
>
> animDCS->setTravFuncs( PFTRAV_APP, 0, setCurrentMatrix );
> animDCS->setTravData( PFTRAV_APP, newMat );
>
> --
> "At the sickbed of Cuchulainn, we'll kneel and say a prayer" -Pogues
> Larry E. Ramey
> Software Engineer
> ramey++at++vrco.com
>
>

-- 
For Performer+OpenGL tutorials http://www.dorbie.com/

"Whenever there is a conflict between human rights and property rights, human rights must prevail." --Abraham Lincoln


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Mon May 21 2001 - 16:24:43 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.