problem with storing a .pfb file

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From: Ive Akkermans (ive.akkermans++at++esat.kuleuven.ac.be)
Date: 04/20/2001 07:43:59


hi,

I have problems with storing a pfb file of the scene i created. Is it
possible to store pfFCS's and pfFlux's in a .pfb file ? I read 2
converted .pfb files (they were .iv -- no errors with conversion), add
some pfDCS nodes for translation, pfFCS's, some fluxes (no engines), and
when i try to store a .pfb file of my object, i get following error
message :

PF Notice: pfdStoreFile_pfb: Storing "guide.pfb"
PF Warning/Internal: pfdStoreFile_pfb: add_to_list(id=12):
expected a
pfObject
PF Warning/Resource: pfNodeToShaderMap::getNumShaders: getKey
returned invalid key
PF Warning/Resource: pfNodeToShaderMap::getNumShaders: getKey
returned invalid key
PF Warning/Resource: pfNodeToShaderMap::getNumShaders: getKey
returned invalid key
PF Warning/Resource: pfNodeToShaderMap::getNumShaders: getKey
returned invalid key

Anybody know what this means ? If I don't store it, but just let it show
on my screen, everything is allright ! everything moves & morphs nicely.

I really can't make anything of this error, nor can I find information
about it ! If anybody can help, it would be greatly appreciated !

many thanks in advance,
ive.


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