Re: disable geometry with pfSwitch

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From: Luc Leblanc (luc.leblanc++at++AdacelCanada.com)
Date: 04/17/2001 09:32:45


>Hi pfFriends,
>
>We are building an architectural walk-through and we have problems with
the depth complexity in the scene.
>(We have used LOD-functions for some geometri.)
>
>I want to disable some geometry from the scene with a pfSwitch. (during
the simulation)
>
>What pf-function can do this ?

Look at the man page for pfSwitch. The "pfSwitchVal" function is
probably what you're looking for. However, you will need to add a switch
in your VE or create the switch at runtime using performer.

>
>Or have anyone any other method for this problem?
>
>We are using MultiGen Creator for building the VE.
>
>regards,
>Mattias

-------------------------------------------------------------------------------

Luc Leblanc
Software Designer
Adacel Inc.
EMail: luc.leblanc++at++adacelcanada.com
Tel: 450-672-1114 #270
Fax: 450-672-4434
-------------------------------------------------------------------------------


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