disable geometry with pfSwitch

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From: Mattias Roupe (vx7roupe++at++hotmail.com)
Date: 04/17/2001 04:32:25


Hi pfFriends,
 
We are building an architectural walk-through and we have problems with the depth complexity in the scene.
(We have used LOD-functions for some geometri.)
 
I want to disable some geometry from the scene with a pfSwitch. (during the simulation)
 
What pf-function can do this ?
 
Or have anyone any other method  for this problem?
 
We are using MultiGen Creator for building the VE.
 
regards,
Mattias


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