disable geometry with pfSwitch
From: Mattias Roupe (vx7roupe++at++hotmail.com)
Date: 04/17/2001 04:32:25
Hi pfFriends,
We are building an architectural walk-through and we have problems with the depth complexity in the scene.
(We have used LOD-functions for some geometri.)
I want to disable some geometry from the scene with a pfSwitch. (during the simulation)
What pf-function can do this ?
Or have anyone any other method for this problem?
We are using MultiGen Creator for building the VE.
regards,
Mattias
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: Mon Apr 16 2001 - 21:32:29 PDT