Re: Change material attribute

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From: Marcin Romaszewicz (marcin++at++asmodean.engr.sgi.com)
Date: 04/12/2001 11:06:32


A material is a member of pfGeoState, which is attached to pfGeoSet, so
you have to go through all the geosets in the geode and change the
material in each pfGeoState. This is not an MP-safe change, so your
material change will not be frame synchronous. The results will be visible
during the next rendered frame.

-- Marcin

On Thu, 12 Apr 2001, Ruxandra Cojocaru wrote:

> Tell me, please, if it is possible to change the
> material of one object from a big scene, after loading
> the scene?
>
> Can I apply the new material attribute to the node
> (pfGeode) instead of all geosets of this pfGeode?
>
> Assuming this problem was resolved, how can I
> visualize the effect of the new state? It is necessary
> to redraw the entire scene?
>
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