From: Mario Veraart (Veraart++at++fel.tno.nl)
Date: 04/11/2001 02:31:52
Boris Mansencal wrote:
> When default sorting is enabled during cull traversal,
> are pre- and post- draw callbacks also sorted ? How ?
The use of draw callbacks disables the sorting for all geometry below the callback.
Performer doesn't know the state change that you perform in the callback.
I think that all the geometry is just rendered in tree traversal order.
If your top scene node has a draw callback it results that is no sorting.
Mario
>
> In which display list are they put (the opaque or transparent one) ?
This archive was generated by hypermail 2b29 : Wed Apr 11 2001 - 02:32:36 PDT