Quake-like movement

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From: Gernot Ziegler (gz++at++lysator.liu.se)
Date: 04/05/2001 06:13:57


Hej !

I have problems finding out which model I should use:

I would like to implement a quake-like movement with the arrows directing
the movement, the mouse pointing the "head" around, and Alt shifting to
the sides, Shift accelerating the movement ...

Does it make sense to use any of the given pfuXformer-models for that ?
DRIVE looks quite good, but it uses acceleration, which I don't want - and
the arrow keys should affect the movement, not the mouse pointer movement.

Or is it better to base this on InputXForm ?

Or does the separation of head movement with the mouse and object movement
with the keyboard make the InputXForm irrelevant ?

Thanks for your tips ! :-)

Servus,
  Gernot

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