conversion format for pfTexture..

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From: Raphael Grasset (raphael.grasset++at++imag.fr)
Date: 04/05/2001 06:05:58


Hi,

I've got an image in the YCrCb format in memory. I want it to become a
texture. So I convert this image in RGBA format (with a personnal
routine) and after that, I load it with the subload function of
pfTexture.
I would like to know if it iss possible to convert the image when I'm
loading the texture? Is there something like the matrixcolor in OpenGl
(for example)?

Thank you.

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Raphaël GRASSET     |    Doctorant (Phd Student)     |       iMAGIS-GRAVIR
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