Texture memory usage

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From: Kevin.Dennen++at++rttc.army.mil
Date: 03/29/2001 09:29:29


Performers,

I have a terrain model that has several hundred textures assigned to
it. Each texture is an intensity texture 512x512x1 in size. However,
when the textures load, the statistics that are output to the screen
show the texture memory usage as 0.5MB ( 512x512x2? ) in size for each
texture, although it is also saying that the texture size is 512x512x1.
 This is causing me to be at 125% texture memory usage rather than the
60% that I had budgeted for the terrain. Does anyone know why I am
getting this factor of 2 increase? I have checked the attribute files
for the textures and it is showing the texture type to be intensity,
not intensity-alpha.

KD

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Kevin Dennen
Senior Staff Engineer
ERC, Inc.
(256) 842-2030
kdennen++at++rttc.redstone.army.mil

"Do not worry about your difficulties in Mathematics. I can assure you
mine are still greater." - Albert Einstein
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