Re: Projective Texturing

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From: Tom Flynn (flynnt++at++engr.sgi.com)
Date: 03/28/2001 14:20:08


If you haven't already, take a look at:

/usr/share/Performer/src/pguide/libpf/C++/projective.C

hope that helps,
tom

On Wed, 28 Mar 2001, Stephane Jaeger wrote:

> Does anyone have a simple example of projective texturing using the
> pfLightSource class node.
> I couldn make it work - it just acts as a regular light source and I
> dont know what I am doing wrong. I don t really get how I can set the
> location, orientation and size of the projection. Do I have to apply
> special transformation to the frustum object associated with the
> pfLightSource ?
> Thanks,
> Stephane
>
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