From: Ran Yakir (rtset++at++netvision.net.il)
Date: 02/02/2001 02:15:05
Hi Xian,
Look at my website for a solution for allocating arenas up to 1.5GB large.
More than that is not likely to succeed on 32 bit programs. The address is
http://rtset.co.il/rany/index.html and dive into the downloads section.
In there you will also find a program called "arenadebug" which can help you
debug the allocation of memory inside the arena.
Please write to me after you install arenadebug, if you need helpin finding
your memory leak.
Ran
__ | Ran Yakir
/_) _ __ \ / _ / o __ | vi[z]rt
/ )_ (_(_) ) \/ (_(_/<_(_)( |
_/ |
-------------------------------------+--------------------------------
Phone : | E-mail : ryakir++at++vizrt.com
<mailto:ryakir++at++vizrt.com>
Work : 972-9-9552236 Ext #219 | rany++at++rtset.co.il
<mailto:rany++at++rtset.co.il>
Res. : 972-9-7489974 |
Cell.: 972-58-713040 |
Fax : 972-9-9552239 |
http://rtset.co.il/rany/index.html <http://rtset.co.il/rany/index.html>
> -----Original Message-----
> From: howxn++at++ivlab.com.sg [mailto:howxn++at++ivlab.com.sg]
> Sent: Friday, February 02, 2001 9:28 AM
> To: info-performer++at++sgi.com
> Subject: pfSharedArena Problems
>
>
>
> I am running a pretty big program and requires quite big arena
> size. I am able
> to allocate 1G of Shared memories, but anything more than that
> will be halved.
>
>
> And I am curious as to what can cause the excessive usage of
> shared memory.
> Even I preload every model and texture at the start of the
> programmed, the arena
> seems to keep increasing during runtime.
>
> Any suggestion will be very much appreciated. Thanks
>
> Xian Neng
> ---------
>
> email: howxn++at++ivlab.com.sg
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This archive was generated by hypermail 2b29 : Fri Feb 02 2001 - 02:15:20 PST