Re: pixeldepth on IR

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From: Daniela Rainer (rainer++at++rus.uni-stuttgart.de)
Date: 02/01/2001 10:00:39


Hi Olivier

thanks for your answer.

> As far as i know, XS is no longer supported, you can have
> S (256 bits), M (512) L (1024) and XL (2048).

This is what I thought, too, but could you please explain, why I can
have
RGBA, Z 23, quadbuffer and 4-sample antialiasing if the pixeldepth
is only medium?

findvis tells me, that I can have 12bit RGBA, quadbuffer, Z23 and 4
samples:
0x6f, RGBA 12/12/12/12, db, stereo, Z 23, S 1, samples 4

I thought the calculation is

(R+G+B+A+Z) * quadbuffer + (R+G+B+Z) * 4-sample
= (48+23) * 4 + (36+23)*4 = 520

Could you please tell me what is wrong in my calculation? Maybe alpha
not quadbuffered?

Best Regards
Daniela

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