From: Marcin Romaszewicz (marcin++at++asmodean.engr.sgi.com)
Date: 01/29/2001 13:17:43
pfi is performer's own format which is meant to load very fast. It stores
every mipmap level uncompressed. What you could do is load pfi files with
a pfTexture::loadFile and then access the data with pfTexture::getImage.
The getImage function returns an array of colors, so you could feed that
into any image library and save it as another format.
-- Marcin
On Sun, 28 Jan 2001, Desmond Rivet wrote:
> Hi all,
>
> I'm a bit of a newbie running OpenGL Performer on Linux. Please be gentle!
>
> I have the standard town demo and would really like to see the texture
> images, but they all seem to be in the pfi image format which does not
> seem to be supported by standard image viewers like xv or gimp.
>
> Is there a way to convert such images to a more standard format like rgb,
> jpeg or png?
>
> Thanks in advance,
>
> ----------------------------------------------
> Desmond Rivet rivet++at++ecf.utoronto.ca
> Eng Sci 0T0 + PEY rivet_d++at++hotmail.com
>
> You live and learn, or you don't live long
>
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