From: Marcin Romaszewicz (marcin++at++asmodean.engr.sgi.com)
Date: 01/16/2001 00:21:00
No, they don't yet. The shaders in performer 2.4 are a subset of what we
eventually intend to have, and we haven't implemented multitextire or
register combiner optimizations yet.
-- Marcin
On Mon, 15 Jan 2001, Guillaume Millet wrote:
> Hello,
>
> I wanted to known if Perfomer 2.4 pfShaders are using OpenGL extensions
> like ARB_multitexture or
> must advanced extensions like NVIDIA's extensions (under Linux) for
> optimizing rendering.
>
>
>
> Thanks,
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