From: Marcin Romaszewicz (marcin++at++asmodean.engr.sgi.com)
Date: 12/18/2000 11:32:13
Try looking around the web and in research publications for papers on mesh
simplification. Several papers come to mind:
- William Schroeder, Jonathan Zarge, and William Lorensen. Decimation of
triangle meshes. SIGGRAPH 1992 Proceedings
- Larry Schumaker. Computing optimal triangulations using simulated
annealing. Computer-Aided Geometric Design, 10(3-4):329-345, August 1993
- Hoppe, Derose, Duchamp, McDonald and Stuetzle. Mesh Optimization.
SIGGRAPH 1993 Proceedings
- Hughes Hoppe. Progressive Meshes. SIGGRAPH 1996 Proceedings
- There's a section about it in Hughes Hoppe's thesis:
http://www.research.microsoft.com/~hoppe/thesis/thesis.html
-- Marcin
On Mon, 18 Dec 2000, Christopher Lindinger wrote:
> hello, did any one of you ever programmed a polygon reducer for perfomer geosets?
> or if not, may you can recommend resources on polygon reducing techniques?
>
> thanks
> christopher
>
> ars electronica futurelab
>
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