Re: Materials with textured objects.

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From: Yves GAUVIN (yves.gauvin++at++sncf.fr)
Date: 11/30/2000 00:38:31


Hello,

    There is a blend between the material and the texture. For example, if
the specular color of your object is red, the reflect of a light will be
red; this color will be blended with the colors of the texture.

Alain GUIDON
Yves GAUVIN
French Railroad.

----- Message d'origine -----
De : <christopher.g.dorosky++at++lmco.com>
À : <info-performer++at++sgi.com>
Envoyé : mercredi 29 novembre 2000 19:21
Objet : Materials with textured objects.

I read the descriptions in the OpenGL book about specular color and
shininess, etc. I understand that for colored objects. Is is possible to do
anything useful with the material, if it is a textured object?

Does it depend on the texenv settings?

Thanks.

Christopher Dorosky
Lead Electronic Systems Engineer - Real Time Simulation
Lockheed Martin Missiles and Fire Control - Dallas
christopher.g.dorosky++at++lmco.com
972-603-2349

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