From: christopher.g.dorosky++at++lmco.com
Date: 11/29/2000 10:21:57
I read the descriptions in the OpenGL book about specular color and shininess, etc. I understand that for colored objects. Is is possible to do anything useful with the material, if it is a textured object?
Does it depend on the texenv settings?
Thanks.
Christopher Dorosky
Lead Electronic Systems Engineer - Real Time Simulation
Lockheed Martin Missiles and Fire Control - Dallas
christopher.g.dorosky++at++lmco.com
972-603-2349
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