Updating Textures

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From: Uwe Wössner (woessner++at++hlrs.de)
Date: 11/27/2000 10:16:51


Hello,

I do have a texture and want to update it from time to time in the
application process.
What I would like to do is call tex->load(), so that the new image is
sent to the
graphics pipes, But tex->load() can only be called in the draw process,
is
there any other way to manually trigger the download of the texture?

(I do not want to use PFTEX_BASE_AUTO_SUBLOAD, as this downloads the
texture each
frame, as far as I understand the manuals and I only change the texture
once and a while)

Regards,
 Uwe

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