From: Angus Dorbie (dorbie++at++sgi.com)
Date: 11/20/2000 11:25:42
Did you set the right querry information on the way in and then querry
hit for the right stuff afterwards?
What happens then if you querry down to the tri information? Do you get
the bounds hit info?
You aren't expecting *coordinate* information for the bounds hit querry
are you?
P.S. if I told you the Performer handshake it wouldn't be a secret.
Cheers,Angus.
'Bwana' Bob Buckley wrote:
>
> I've been trying to implement a pfNode isect call using strictly
> bounding volume to bounding volume tests. There have been two threads in
> the past two years on this with no answers. I have a test case put
> together that puts a cube out there and runs an isect using strictly a
> cylinder test as mentioned in the man pages and in the insight book. No
> intersects are successful. Is anyone aware that this feature is either
> implemented or not? Is there some secret handshake to get it to work
> properly?
>
> Thanks.
-- For Performer+OpenGL tutorials http://www.dorbie.com/"In the middle of difficulty lies opportunity." --Albert Einstein
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