Re: Clear texture memory on IR

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From: Angus Dorbie (dorbie++at++sgi.com)
Date: 10/23/2000 17:32:07


christopher.g.dorosky++at++lmco.com wrote:
>
> This is not in the pfTexture man page. Look at pfDelete man. I think it is near the bottom of the list, and is something like pfDeleteGLHandle.

This is infact documented in the right place, the function you mention
is the C wrapper of the C++ pfObject method.
A pfTexture is derived from a pfObject, a pfObject has the method
::deleteGLHandle

Cheers,Angus.

-- 
For Performer+OpenGL tutorials http://www.dorbie.com/

"In the middle of difficulty lies opportunity." --Albert Einstein


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