From: K. Chugh (chugh++at++buffalo.edu)
Date: 10/19/2000 09:27:39
hi everyone- i have a set of points and verticex indices that i am using
in an OpenGL app- i'm basically walking the list and drawing triangles.
i want to convert that to a performer scene. 2 questions - 1) can i
convert the triangles to a triangle strip easily- i read something about
optimizer doing this. 2) how do i construct the scene graph- what kind
of node is used for a triangle strip?
thanks,
kevin
This archive was generated by hypermail 2b29 : Thu Oct 19 2000 - 09:26:33 PDT