From: Hugh Fisher (Hugh.Fisher++at++act.cmis.CSIRO.AU)
Date: 10/18/2000 16:10:13
> From: czgda++at++ocag.ch
> Date: Tue, 17 Oct 2000 14:24:34 +0200
> Subject: 2D Oject in Performer window ?
>
> Hi,
> I have a kind of terrain viewer application.I would like to
> show some 2D objects in my window. ( Some text and a small target cross )
> The objects shall always have the same size ( I have a zoom in my
> application ).
>
> Does anybody know what is the best way to draw in front of the
> camera or direct in the outputwindow - a text and a target cross with
> constant size ?
>
> Thanks for your tips...
>
> Daniel
I find that opening a second channel on the same window, with an
orthographic projection and basic graphics state, works well as
a HUD-type overlay onto a 3D scene. I copied it from the Angus
Dorbie "Aqua" advanced tutorial at <www.dorbie.com>
-- Hugh Fisher ACSYS/CSIRO VE Lab
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