From: Hui Li (huili++at++mail.sc.cninfo.net)
Date: 10/08/2000 04:30:48
This is acurally an openGL question
My application on PC using Opengl need serf large terrian with
huge amount of texture, Cliptexture on Performer could do it
but with openGL what should i do, i heard that with OpenGL1.1 or
higher, it support progressive texture loading, can any body give
me more clue?
Hui
This archive was generated by hypermail 2b29 : Sun Oct 08 2000 - 04:31:29 PDT