From: Mark Gill (Mark.Gill++at++usm.edu)
Date: 10/04/2000 08:13:57
Greets,
I'm trying to create a large-scale terrain vis, so pfASD is the obvious way
to go. I have some (what seem to be) pretty basic questions about pfASD:
How can I construct a pfASD node -- is it the same as assembling an LOD
structure?
Will I be able to use polygon meshes generated from a CAD/3d modeling
package such as Lightwave, or 3d Studio? (I will probably go .3ds -->
.iv --> .pfb)? If so, can someone please point me to a code sample that
demostrates how this is done?
I saw some discussion from a few years back about pfASD requiring regular
grids/height fields. Is this still the case, or will I be able to work with
irregular polygon meshes? the Perf. Prog. Guide seems to indicate that
irregular polygon meshes can be used, but it doesn't say how.
Thanks a bunch.
Mark Gill Visualization Researcher
CHL Stennis Space Center
Mark.Gill++at++usm.edu
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