Re: Poor result of transparent textured sub-face;

New Message Reply Date view Thread view Subject view Author view

From: Asa Ran (asar++at++rafael.co.il)
Date: 09/21/2000 12:51:05


Hi Hui!
I don't know if this will help, but I smoothed the edges of the texture by setting the Alpha value in the underlying polygon to maximum in the edges ( and to minimum in the elsewhere ). This creates a smooth transition from opecity to transparancy. you will have to do this using something more low-level than multigen though.
Note: it looks great on the InfiniteReality but less than satisfing on my O2.
----- Original Message -----
From: "hui Li" <huili0154++at++163.net>
To: <info-performer++at++sgi.com>
Sent: Thursday, September 21, 2000 2:20 PM
Subject: Poor result of transparent textured sub-face;

> Hi
>
> I modeled using subface in MultigenII, both the parent face & sub-face
> are textured, the sub-face texture is a transparent texture so as to
> smooth the edge of subface.
>
> However the result seems that the color depth of the alpha component is
> very low, so there's not a smooth transition at the edge but a stair like
> transition. Infact I use 8 bit alpha component, and has use pfTexFormat
> to set the all texture's internal format to RGBA_8, But it makes no difference
> on the sub-face texture.
>
> Can anybody help?
>
> Thanks
>
> Hui
>
>
>
> -----------------------------------------------
> 163电子邮局,给您更完美Email服务!
> http://www.163.net
>
>
> -----------------------------------------------------------------------
> List Archives, FAQ, FTP: http://www.sgi.com/software/performer/
> Submissions: info-performer++at++sgi.com
> Admin. requests: info-performer-request++at++sgi.com
>


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Thu Sep 21 2000 - 11:50:56 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.