RE:texture coordinates and packed arrays.

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From: VSM (marseille++at++vsm.fr)
Date: 08/18/2000 02:24:01


If you want to have only one geometry and state, all your objects have to be
a clone of the first ( pfClone).
else you can use pfuCompileDlist or pfuDrawDlist to save all coordinates on
a OPENGL DisplayList.
Be careful, it's works if your object has no transformation ( DOF or
something else)

Yoel


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