From: Tze Lin (tzelin++at++cthulhu.engr.sgi.com)
Date: 08/07/2000 12:49:13
Have you set the normals of each vertex?
Cheers,
tzelin
Tze Lin Ong SGI
Visual Solutions 1600 Amphitheatre Pkwy MS 43L-525
Engineering Mountain View, CA 94043
Tel: (650) 933 5267 Fax: (650) 932 0511
On Mon, 7 Aug 2000, Christopher Lindinger wrote:
> Hello
>
> I contruct a Mesh-GeoSet in my Performer Application. Also I make a per
> Vertex Color definition. But all time I see only the Flatshading of my
> Mesh.
> How is it possible to make a Smooth Shading (Gouraud)? I have set the
> PFGS_FLATSHADE to PF_OFF (gset) and the PFSTATE_SHADEMODEL explicit
> to PF_GOURAUD (gstate), but it does not work. Is there anything else I
> have to think about?
>
> Thanks
> Christopher
>
> christopher++at++fl.aec.at
>
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