Re: Antialiasing With GeForce

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From: GAUVIN Yves (yves.gauvin++at++sncf.fr)
Date: 07/25/2000 05:21:47


Hello,

I've never had this bug :(

But I can give you my pipewindow config, so you can try it:

    p = pfGetPipe(0);

    shared->pw = pfNewPWin(p);
    pfPWinType(shared->pw,PFWIN_TYPE_X);
    pfPWinName(shared->pw, "Linux Performer");
    pfPWinOriginSize(shared->pw, 0,200, 800,600);
    pfPWinConfigFunc(shared->pw, OpenPipeWin);

     /* auto create stats and overlay windows upon window open */
    pfPWinMode(shared->pw, PFWIN_HAS_OVERLAY, 1);
    pfPWinMode(shared->pw, PFWIN_HAS_STATS, 1);
   
    /* Open and configure the GL window. */
    pfConfigPWin(shared->pw);
    pfuInitUtil();
    pfuInitInput(shared->pw, PFUINPUT_X);

There is nothing extraordinary and I suppose you already have the same
stuff. I can't do anything else for you :(

Good luck
Yves GAUVIN
French RAILROADS

PS : Antialiasing only works with geforce or geforce 2.

Harry Overs a écrit :
>
> I've managed to get nv94 going with xfree 4.0.1 under redhat 6.1.
>
> However, when I open a sized window, the performer window ( the rendered
> scene ) seems to be about four times bigger than the window I have opened.
> Consequently I can only se about quarter of the scene.
>
> Is there anything I am doing wrong.
>
> It all worked fine under xfree 4.0 and nv92
>
> Regards
>
> Paul Hussein.
> ----- Original Message -----
> From: "GAUVIN Yves" <yves.gauvin++at++sncf.fr>
> To: "Angus Dorbie" <dorbie++at++sgi.com>
> Cc: "VSM" <marseille++at++vsm.fr>; "info-vega" <info-vega++at++paradigmsim.com>;
> "info-performer" <info-performer++at++sgi.com>
> Sent: Monday, July 24, 2000 8:34 AM
> Subject: Re: Antialiasing With GeForce
>
> > Angus Dorbie a écrit :
> > >
> > Hello
> >
> > It works fine with the 0.94 driver release.
> > You have to set:
> > __GL_ENABLE_FSAA=1
> > __GL_FSAA_QUALITY=2
> >
> > __GL_ENABLE_FSAA must be anything except 0 and __GL_FSAA_QUALITY set the
> > method of antialiasing (must be 0, 1 or 2) see the readme on Nvidia's
> > site.
> >
> > You have to set :
> > pfPWinOriginSize(pw, x_locate,y_locate, 800,600);
> >
> > it works fine in 640 480 too.
> >
> > In 1024 * 768 it works one or two times then you have to relaunch the
> > xserver :(, but this limitation is normal.
> >
> > I have a geforce 2, you will need power to enable antialising.
> >
> > Yves GAUVIN
> > french railroad.
> >
> > PS : quake 3 works fine in 800 * 600 antialiased with a P II 400 and a
> > geforce 2 ;)
> >
> >
> >
> >
> >
> > > I've seen this working here on an SGI 230 so it can & is being done.
> > >
> > > When the drivers get into the wild is another matter.
> > >
> > > Cheers,Angus.
> > >
> > > VSM wrote:
> > > >
> > > > Hi all,
> > > >
> > > > On Win98, it's possible to configure the GeForce with antialiasing
> for
> > > > OpenGL or DirectX
> > > > is it possible to have this, on Linux system ?
> > > >
> > > > Yoel
> > > >
> > >
> > -----------------------------------------------------------------------
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> > > > Submissions: info-performer++at++sgi.com
> > > > Admin. requests: info-performer-request++at++sgi.com
> > >
> > > --
> > > For Performer+OpenGL tutorials http://www.dorbie.com/
> > >
> > > "In the middle of difficulty lies opportunity."
> > > --Albert Einstein
> > > -----------------------------------------------------------------------
> > > List Archives, FAQ, FTP: http://www.sgi.com/software/performer/
> > > Submissions: info-performer++at++sgi.com
> > > Admin. requests: info-performer-request++at++sgi.com
> > -----------------------------------------------------------------------
> > List Archives, FAQ, FTP: http://www.sgi.com/software/performer/
> > Submissions: info-performer++at++sgi.com
> > Admin. requests: info-performer-request++at++sgi.com


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