From: Harry Overs (hovers++at++dera.gov.uk)
Date: 07/25/2000 05:03:57
I've managed to get nv94 going with xfree 4.0.1 under redhat 6.1.
However, when I open a sized window, the performer window ( the rendered
scene ) seems to be about four times bigger than the window I have opened.
Consequently I can only se about quarter of the scene.
Is there anything I am doing wrong.
It all worked fine under xfree 4.0 and nv92
Regards
Paul Hussein.
----- Original Message -----
From: "GAUVIN Yves" <yves.gauvin++at++sncf.fr>
To: "Angus Dorbie" <dorbie++at++sgi.com>
Cc: "VSM" <marseille++at++vsm.fr>; "info-vega" <info-vega++at++paradigmsim.com>;
"info-performer" <info-performer++at++sgi.com>
Sent: Monday, July 24, 2000 8:34 AM
Subject: Re: Antialiasing With GeForce
> Angus Dorbie a écrit :
> >
> Hello
>
> It works fine with the 0.94 driver release.
> You have to set:
> __GL_ENABLE_FSAA=1
> __GL_FSAA_QUALITY=2
>
> __GL_ENABLE_FSAA must be anything except 0 and __GL_FSAA_QUALITY set the
> method of antialiasing (must be 0, 1 or 2) see the readme on Nvidia's
> site.
>
> You have to set :
> pfPWinOriginSize(pw, x_locate,y_locate, 800,600);
>
> it works fine in 640 480 too.
>
> In 1024 * 768 it works one or two times then you have to relaunch the
> xserver :(, but this limitation is normal.
>
> I have a geforce 2, you will need power to enable antialising.
>
> Yves GAUVIN
> french railroad.
>
> PS : quake 3 works fine in 800 * 600 antialiased with a P II 400 and a
> geforce 2 ;)
>
>
>
>
>
> > I've seen this working here on an SGI 230 so it can & is being done.
> >
> > When the drivers get into the wild is another matter.
> >
> > Cheers,Angus.
> >
> > VSM wrote:
> > >
> > > Hi all,
> > >
> > > On Win98, it's possible to configure the GeForce with antialiasing
for
> > > OpenGL or DirectX
> > > is it possible to have this, on Linux system ?
> > >
> > > Yoel
> > >
> >
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> >
> > --
> > For Performer+OpenGL tutorials http://www.dorbie.com/
> >
> > "In the middle of difficulty lies opportunity."
> > --Albert Einstein
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