From: Kenneth Gordon (kenneth.s.gordon++at++lmco.com)
Date: 07/14/2000 05:50:28
wensheng918++at++yeah.net wrote:
> In Performer's programmer guide, there is a example called text.c which
> deals with using GL text in performer programme, I now want to write some
> texts and HUD in a Vega application, I learn from the vega developer's guide
>
> that vega application can call Performer API directly, how can I do this?
> Would you please to give me some sample codes?
You should probably post this message to the Vega mailing list
(info-vega++at++paradigmsim.com), but as a quick answer, each Vega class has a
specific function call to access the Performer class. For example, the
vgObject class has a function vgGetObjPfNode( ), which returns a pfNode. At
that point, you can make any Performer calls you desire.
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