Re: video as texture

New Message Reply Date view Thread view Subject view Author view

From: Angus Dorbie (dorbie++at++sgi.com)
Date: 07/07/2000 13:47:59


The dmedial libraries do not work well multipipe with independent draw
processes. The best approach is to read to memory and explicitly subload
to texture in each draw. Even if the code did not hang, in our
experience it would not work multipipe.

Cheers,Angus.

Satheesh Ganapathi Subramanian wrote:
>
> Hi
>
> I'm trying to create a video texture inside a CAVE program using performer
> with DIVO. When I iniitialize the video texture (following the sample code
> movietex.c in /usr/share/Performer/src/pguide/libpf/C ), the program seems
> to wait indefinitely on the following statement:
>
> tex->setLoadVal(PFTEX_LOAD_VIDEO_VLSERVER, (void*) video->videoServer);
> tex->setLoadVal(PFTEX_LOAD_VIDEO_VLPATH, (void*) video->videoPath);
> tex->setLoadVal(PFTEX_LOAD_VIDEO_VLDRAIN, (void*) video->videoDrain);
>
> Can someone tell me where I might have gone wrong?
>
> Thanks
> Satheesh
>
> -----------------------------------------------------------------------
> List Archives, FAQ, FTP: http://www.sgi.com/software/performer/
> Submissions: info-performer++at++sgi.com
> Admin. requests: info-performer-request++at++sgi.com

-- 
For Performer+OpenGL tutorials http://www.dorbie.com/

"In the middle of difficulty lies opportunity." --Albert Einstein


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Fri Jul 07 2000 - 13:48:17 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.