From: Don Burns (don_burns++at++peru.engr.sgi.com)
Date: 06/02/2000 10:11:40
> glIsTexture returns GL_FALSE
So, the problem is that the texture has probably not been used yet. pfTextures
do not become glTextures until either the geoset using them has been drawn or
pfTexture->load() has been called. Try calling load() before glGetHandle().
-don
This archive was generated by hypermail 2b29 : Fri Jun 02 2000 - 10:12:44 PDT