Re: pfTexture and gl

New Message Reply Date view Thread view Subject view Author view

From: Don Burns (don_burns++at++peru.engr.sgi.com)
Date: 06/01/2000 12:54:04


This should work. You can verify the texture handle by calling

        glIsTexture( handle );

What may be hapenning is that the bind may be overwritten by a subsequent call
to bind. Use OGLdebug.

-don

On Jun 1, 8:34pm, Devrim Erdem wrote:
> Subject: pfTexture and gl
> Hi,
>
> I want to use pfTexture to load a .rgb file and use the texture in the
> post draw function with oGL. I use getGLHandle and later pass the
> returned value to glBindTexture. This doesn't seem to work and I assume
> I skip some important step or setting. What could it be ?
>
> thanks.
>
> --
> /*===============================================
> M. Devrim Erdem devrim++at++infotron.com.tr
> Software Engineering
>-- End of excerpt from Devrim Erdem


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Thu Jun 01 2000 - 12:54:48 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.