From: Angus Dorbie (dorbie++at++sgi.com)
Date: 05/30/2000 09:54:31
Yoram Shahak wrote:
>
> Hi everyone ,
>
> :o)
>
> What are the thumb rules concerning tri-strip length, when optimizing
> performance ?
>
> Is "The longer strips the better" a good rule ?
>
Yes, although multiples of 6 are the sweet spot on Infinite Reality. And
multiples of 8 on Reality Engine2.
Cheers,Angus.
-- For Performer+OpenGL tutorials http://www.dorbie.com/"In the middle of difficulty lies opportunity." --Albert Einstein
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