From: devrim (devrim++at++infotron.com.tr)
Date: 05/24/2000 12:59:15
Hi,
I have been using performer projected textures within my application (
based on the sample in the man page ) . We also have transparent
textured billboards which are used for lens flare and static shadows. At
some point project texture is enabled and then at some point again it is
disabled. I have noticed that when I use projected textures transparent
textures look as if alpha bits are set to 1. When I don't enable
projected textures, it is just fine, we have nice transparency. It looks
like the color bit count has also decreased.
Any ideas ?
/*===============================================
M. Devrim Erdem devrim++at++infotron.com.tr
Simulation Software Development
info(+)TRON, Turkey
Tel: +90 216 4921002, Ext 138
Fax: +90 216 3432132
http://www.infotron-tr.com
http://abone.turk.net/mderdem
===============================================*/
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