Virtual Cliptexture

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From: Andreas Ekstrand (Andreas.Ekstrand++at++saab.se)
Date: 05/24/2000 03:11:39


pfHi!

How come I get a framerate of approximately 1Hz (instead of 60Hz) when I
try to reduce the number of effective levels in my 16-level
(32768x32768) clipmap? Doing pfMPClipTextureNumEffectiveLevels in the
code or specifying effective_levels in the ct-file with any number less
than 16 results in this strange behaviour.

I'd appreciate any suggestions, comments or solutions.

pfThanks,
Andreas Ekstrand

-- 
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Andreas Ekstrand, FGA-AE   |E-mail: Andreas.Ekstrand++at++saab.se
Saab AB - Simulation Center|Phone:  +46 (0)13 - 18 40 42
SE-581 88 Linkoping        |Fax:    +46 (0)13 - 18 41 77
SWEDEN                     |
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